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Randy Prabowo
  • Aug 6, 2019
  • 1 min

Limitations

Developing the mechanics that would define the core experience of our gameplay was indeed a challenge, but we were ready to take it on and find a way forward. One core mechanic that took a lot of iteration were the zombie swarms, we had to test how many zombies was enough such that it did not cause the game to lag in realistic lighting and suffer low frame rates generally. The zombies and map had to be optimized as well to support the larger amount of zombies that we wanted.

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Randy Prabowo
  • Jul 30, 2019
  • 1 min

So Close, Yet So Far

When we first set out to accomplish our goal of merging a quality pc shooting experience with the feeling of a live arcade, it wasn’t easy. Technical and creative solutions were hard to figure out but we eventually iterated step by step to get the experience and gameplay we had in mind. For mobile, there are a few major challenges to overcome. Graphical quality needs to be good so that we can be comparable to PC’s power. Zombie shooters are an established game genre on mobile

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